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2. Digital fabrication in education

How does this process relate to what you are teaching in the classroom?

The design process goes hand-in-hand in my approach to teaching mathematics. Each problem is a question in search of an answer and students are looking for solutions. They test their answers by checking work and receiving feedback from peers or teachers.

How does this project inspire you?

Shortly describe an educational activity in which you could use a vinyl cutter.

One of the Grade 5 math standards requires students to identify and plot points in the first quandrant of a coordinate plane. In this activity, students draw pictures on graph paper. Then, they sequentially translate coordinate to make series of coordinate tables for a dot-to-dot version of the illustration. After translating all the coordinates, students use Desmos Graphing Calculator to test the accuracy of the coordinates and revise as necessary. After the coordinate tables have been revised and verified, students can switch to Desmos Geometry to make the illustration in geometric shapes. The online app allows users to eport designs as .stl files, which can be sent to the vinyl cutter.

In which part of the digital fabrication continuum would you feel more comfortable? Why?