# Week 2.

# First steps to Digital fabrication in education.

# Pre-watching material

# Summary and core material

# Discussion topic in groups

  • Skills and learning outcomes
  • Review of ideas for field activity.

# Assignment

  1. Design and cut a sticker (or heat transfer) for your classroom/context that reflects your understanding of the maker mindset /maker movement in education.
  2. Document in your Learning Diary a description of the process and at least 2 photos. (We prefer to see you in a photo as well!)
  3. Copy and paste Student Agreement text in your Student Agrermment page inside about section of your website.
  4. Answer the following reflection questions:
    • Based on this week experience, What are some opportunties to integrate this technology in the classroom? How do you think it could support your teaching?
    • Shortly describe an educational activity in which you could use a vinyl cutter. Explain how would you implement each one of the steps of the design process model explained in the Master Class. Do not forget to discuss about learning objectives.
    • In which part of the digital fabrication continuum (DF for kids to DF by kids) would you feel more comfortable? Why?

# Tasks in the Fab Lab

  • Introduction to Vector Graphics
  • How to design something to be vinyl cut?
  • Using the vinyl cutter and (voluntarily) the heat press
  • Postprocess your design (weed, transfer ...)
  • Discuss about different materials that can be cut with the vinyl cutter.

# Asynchronous content

# 21st century skills

# Rapid Prototyping steps: Brainstorm, design, iterate, testing

A large part of the rapid prototyping process is understanding the user needs and coming up with ideas which addresses these needs. One of the best methods which is practiced by leading companies and educational institutions around the world is the Design Thinking methodology.

The rapid prototyping process is not always about using digital fabrication tools and equipment such as 3D printers and laser cutters to produce your prototypes. A very important part of the design process is low-fidelity prototyping.

A nice write-up on the Engineering Design Process for kids from STEMIFY. Explains what is the Engineering Design process, the steps involved and the benefits of this methodology. Contains links to videos, activities and learning kits.

Benefits of using digital fabrication for prototyping:

# Technical guides and tutorials

# 2D Design. Introduction to Vector Graphics

There are many different software options that enable you to design with Vector Graphics (Adobe Illustrator, Corel Draw, Canva). However, we will focus here on Inkscape, since this software is free and open source.

# Tutorials for vinyl cutting

# Additional material

  • Read pages 19 - 23 of the STEAMinOulu handbook (opens new window). They enumerate a checklist for the different steps of the design process model.

  • This week we have disccussed about Learning outcomes. Actually, learning goals, learning objectives and learning outcomes although sometime are used interchangeably they are not exactly the same. This website (opens new window) presents its main differences.