# Module 2. Week 3.
# Curriculum alignment. 3D printing.
# Summary and core material
- Presentation (opens new window)
- Video Recording (opens new window)
- Discord link (opens new window)
- Online platform editor (opens new window)
# Assignment
This week you would need to create a 3D object with a 3D printer. The 3D object should provide some support for your class or some of your teaching lessons.
Design it from scratch or modify an existing 3D object.
3D print the object. You should do the slicing and set up the printer on your own with the support of your instructor.
For advanced users: If you already are familiar with the 3D printer try to build an object that is composed by at least 2 different parts. In this case you should consider different ways of creating connecting joints and interlocking parts (opens new window) such as interlocking joints (opens new window), snap fit joints (opens new window) (including ball joints (opens new window)) or hinges (opens new window). Instead, you can also try to have articulated objects printed as one piece (opens new window), for instance an articulated snake as a pencil holder (opens new window)
- Answer the following reflection questions:
- Are you planning to use the fabricated object in your classroom? If so, how?
- Think on a learning activity involving 3D printing. How could it be aligned with your curriculum / standard? What are the challenges?
- Have you started an educational portfolio? Why or why not? . In your opinoin which are the advantages of having these education portfolios? How do evaluate success a learning activity and how do you keep track of possible modification/improvements ideas?
# Tasks in the Fab Lab
- Quick overview of 3D printers. Getting acquaintance with the machines in your Fab Lab
- Learn how to use the slicer to prepare an
.stl
file for 3D printing. Settings to take into consideration - Setup and use the 3D printer
# Asynchronous content
# AI supporting 2D and 3D
- Meshy AI (opens new window): Create 3D Modles from text.
- Zoo (opens new window): AI supported cad tool, mainly targeted to mechanical parts. It also allows editing CAD directly from code.
# Technical guides and tutorials
# Tutorials for 3D CAD toold
# Tinkercad
A tutorial series that covers many aspects of TinkerCad:
- Part 1: Interface, movement, settings and grid (opens new window)
- Part 2: Modifying shapes, scaling and text creation (opens new window)
- Part 3: Grouping objects, Align, Mirror tool & Cruising (opens new window)
- Part 4: The workplane and Ruler tool (opens new window)
- Part 5: Linear and Circular Patterns, Slicing shapes (opens new window)
- Part 6: Exporting, Importing and Collaborating (opens new window)
# Freecad
# Other documentation
# 3D design
# Education standards
CSTA (Computer Science Teachers Association) Standards (opens new window): A framework outlining computer science standards for K-12 education, aiming to guide teachers in developing effective computer science curricula.
Fab I Can Statements (opens new window): Statements designed to help students and educators reflect on skill acquisition in digital fabrication, detailing specific competencies in a structured, approachable way.
NGSS (Next Generation Science Standards) (opens new window): Science education standards promoting a hands-on, inquiry-based approach to learning that fosters critical thinking and real-world application.
SEL (Social-Emotional Learning) Competencies (opens new window): A set of competencies that support students in developing self-awareness, self-management, and interpersonal skills essential for social and emotional well-being.
CCSS (Common Core State Standards) (opens new window): Guidelines for mathematics and English language arts/literacy, aiming to provide a consistent, clear understanding of what students are expected to learn.
National Visual Arts Standards (opens new window): Standards developed to guide visual arts education, focusing on creative expression, media proficiency, and appreciation of art.
ISTE (International Society for Technology in Education) Standards (opens new window): A set of guidelines for integrating technology in education, promoting digital citizenship, collaboration, and critical thinking.
CTE (Career and Technical Education) Standards (opens new window): Standards designed to prepare students for careers by focusing on technical skills, employability, and academic competencies across various industries.